![]() ![]() These textures weren't improved for the LE, which means there were blocky shadows everywhere. This includes improvements specifically for ALOT's Improved Static Lightning (ISL)-which was completely remade-"and vastly improved upon for the LE." Apparently, much of the lightning and shadows players will see in-game are pre-rendered and stored as textures. So, in order for players to get the best overall textures, ALOT was ported to the LE to get the best of both worlds.
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